Author Archives: dwhite4580

Using Unity3D with Parse.com

https://paulchambers.wordpress.com/2013/08/02/using-unity3d-with-parse-com/

Rate this:

Posted in Uncategorized | Leave a comment

Playmaker Manual

https://hutonggames.fogbugz.com/

Rate this:

Posted in Uncategorized | Leave a comment

Access Parse Cloud Database From Unity 0.1 preview | Unity Community

http://forum.unity3d.com/threads/access-parse-cloud-database-from-unity-0-1-preview.124099/

Rate this:

Posted in Uncategorized | Leave a comment

Connecting to Facebook from your Unity desktop game

http://www.ifc0nfig.com/accessing-facebook-unity-game-2/

Rate this:

Posted in Uncategorized | Leave a comment

Accessing facebook for posts etc with Graph API c# unity3d – Stack Overflow

http://stackoverflow.com/questions/10108361/accessing-facebook-for-posts-etc-with-graph-api-c-sharp-unity3d

Rate this:

Posted in Uncategorized | Leave a comment

Easy XML Parsing – Unity Answers

http://answers.unity3d.com/questions/63728/easy-xml-parsing.html

Rate this:

Posted in Uncategorized | Leave a comment

Consume oData services using Breeze js – CodeProject

Consume oData services using Breeze js – CodeProject http://www.codeproject.com/Articles/888548/Consume-oData-services-using-Breeze-js Sent from Surface

Rate this:

Posted in Uncategorized | Leave a comment

Bring your Cloud accounts together with Custom Connections

Bring your Cloud accounts together with Custom Connections Different cloud platforms have different strengths: Google Drive is fast and flexible with its real time collaboration, Dropbox gives us a great file storage platform, while many of our notes and ideas … Continue reading

Rate this:

Posted in Uncategorized | Leave a comment

http://through-the-interface.typepad.com/through_the_interface/2012/04/calling-a-web-service-from-a-unity3d-scene.html

http://through-the-interface.typepad.com/through_the_interface/2012/04/calling-a-web-service-from-a-unity3d-scene.html As mentioned in the last post, today we’re going to have some fun pulling data from our recently-implemented, cloud-based web-service into the Unity3D game engine. My intention, here, is to reinforce the fact that exposing web-service APIs really does… … Continue reading

Rate this:

Posted in Uncategorized | Leave a comment

We’re announcing a new secondary education program! – Unity Blog

We’re announcing a new secondary education program! – Unity Blog Today, at our GDC Education Breakfast, we introduced new education R&D initiatives and launched … http://blogs.unity3d.com/2015/03/05/were-announcing-a-new-secondary-education-program/ Sent from Surface

Rate this:

Posted in Uncategorized | Leave a comment