Author Archives: dwhite4580

Dave Bost: The Mind of a Technical Evangelist

http://www.davebost.com/2013/08/30/creating-a-unity-game-for-windows-8

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“Touchless Touch” with the Kinect

“Touchless Touch” with the Kinect [shared from Weave for Windows Phone] http://channel9.msdn.com/coding4fun/kinect/Touchless-Touch-with-the-Kinect

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“Netduino Home Automation Projects for Lazy Boys”

"Netduino Home Automation Projects [for Lazy Boys]" [shared from Weave for Windows Phone] http://channel9.msdn.com/coding4fun/blog/Netduino-Home-Automation-Projects-for-Lazy-Boys

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Microsoft News | FL Studio Groove App Now Available For Windows 8/RT Devices

http://microsoft-news.com/fl-studio-groove-app-now-available-for-windows-8rt-devices/

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Partner Session: Rogue Rocket Games | Building Windows Games with Unity | Channel 9

http://media.ch9.ms/ch9/7af6/0750461a-ce7c-4370-9715-46f9a5617af6/Unity2013PartnerSessionsRogueRocketGames.wmv

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Take advantage of the cloud with Windows Phone 8 support for backend service Kinvey

Take advantage of the cloud with Windows Phone 8 support for backend service Kinvey [shared from Weave for Windows Phone] http://www.wpcentral.com/windows-phone-8-support-cloud-backend-service-kinvey

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101 LINQ Samples in C#

http://code.msdn.microsoft.com/101-LINQ-Samples-3fb9811b

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Carousel – Wijmo

http://wijmo.com/widgets/wijmo-complete/carousel/

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This page can’t be displayed

https://monitor.auckland.ac.nz/dashboards/wlan.html

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Blog Post: Maximize code reuse when building for Windows Phone 8 and Windows 8

Blog Post: Maximize code reuse when building for Windows Phone 8 and Windows 8 [shared from Weave for Windows Phone] http://blogs.windows.com/windows_phone/b/wpdev/archive/2013/08/29/maximize-code-reuse-when-building-for-windows-phone-8-and-windows-8.aspx

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