Author Archives: dwhite4580

Portable Class Libraries just got REALLY useful with new licensing changes

Portable Class Libraries just got REALLY useful with new licensing changes [shared from Weave for Windows Phone] http://www.hanselman.com/blog/PortableClassLibrariesJustGotREALLYUsefulWithNewLicensingChanges.aspx

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LEGO Mindstorms EV3 API, Windows 8, Windows Phone 8, Desktop and you!

LEGO Mindstorms EV3 API, Windows 8, Windows Phone 8, Desktop and you! [shared from Weave for Windows Phone] http://channel9.msdn.com/coding4fun/blog/LEGO-Mindstorms-EV3-API-Windows-8-Windows-Phone-8-Desktop-and-you

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Microsoft’s browser-based dev toolbox: How ‘Monaco’ came to be

Microsoft’s browser-based dev toolbox: How ‘Monaco’ came to be [shared from Weave for Windows Phone] http://www.zdnet.com/microsofts-browser-based-dev-toolbox-how-monaco-came-to-be-7000023264/

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windows-8-3d-builder

http://www.wpcentral.com/windows-8-3d-builder

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Wireless Display Receivers

http://www.actiontec.com/products/62.php

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Smooth Streaming Client SDK extension

http://visualstudiogallery.msdn.microsoft.com/04423d13-3b3e-4741-a01c-1ae29e84fea6

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blender.org – Home of the Blender project – Free and Open 3D Creation Software

Alice adventures Underground Production Diary 1-Wonderland Rig BlenderNation | November 14th

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End-to-End: Develop, debug and deploy a Unity game for the Windows Store | Building Windows Games with Unity | Channel 9

http://channel9.msdn.com/Events/Windows-Camp/Building-Windows-Games-with-Unity/End-to-End-Develop-debug-and-deploy-a-Unity-game-for-the-Windows-Store

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C# Creating a String Array of a Gameobject’s and it’s Children’s Names

http://forum.unity3d.com/threads/187267-C-Creating-a-String-Array-of-a-Gameobject-s-and-it-s-Children-s-Names

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Windows Store App development – Windows Dev Center

http://msdn.microsoft.com/en-us/windows/apps/

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