3D Head Tracking with Kinect SDK & WPF

3D Head Tracking with Kinect SDK & WPF

http://channel9.msdn.com/coding4fun/kinect/3D-Head-Tracking-with-Kinect-SDK–WPF

“Today’s entry takes an existing project that used a mouse and Wiimote and Kinect’ified it. You have love how these kinds of things work out, the synergy that open source/source available projects can make possible.3D Head tracking using MS Kinect SDK + WPF

Project DescriptionHead3D makes it easier for MS Kinect SDK developers to Make 3D Head Tracking Apps. You’ll no longer have to make it from scratch again. It’s developed in C# using WPF.

Head3D is based on WpfHeadTracking project:

Head3D project is only a Kinect SDK port for WpfHeadTracking project which developed by Roberto Sonnino and Bruno França dos Reis (Project’s home: http://wpfheadtracking.codeplex.com/ ) where they have made a version for both Mouse and Wiimote. Simply, after I read their simple code I decided to add Kinect version (port) for MS Kinect SDK developers.

Project Information URL: http://head3d.codeplex.com/

Project Download URL: http://head3d.codeplex.com/releases/view/71258

Project Source URL: http://head3d.codeplex.com/releases/view/71258

Contact Information:Twitter: @Bo_Ansari”

-Sent from Weave for Windows Phone 7

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